Pirates Of The Caribbean Game Pc
The game I ordered made it here in about a week after the confirmation was sent, so about 2 weeks total after order was placed I got it, but the disc wasn't in the condition that the seller said it was in on the review, I paid more money for it because he claimed it was in better condition, it hasn't affected the gameplay so far but those things tend to pop up right when the game gets good. Sep 01, 2018 Pirates of the Caribbean is a system and administration social game in which you’ll have the capacity to end up the commander of a privateer dispatch whose team comprises of your companions. Together, you can set out on many undertakings and adventure through the numerous areas of the acclaimed Pirates of the Caribbean motion pictures. Jun 16, 2016 Pirates of the Caribbean Free Download for PC is a 2003 video game forWindows and Xbox, developed by Akella and published by Bethesda Softworks. The Xbox version was the first U.S. Console game developed in Russia. A PlayStation 2version was also originally in.
Platforms: | PC, Xbox |
Publisher: | Bethesda Softworks |
Developer: | Sea Dog |
Genres: | Adventure / Action Adventure |
Release Date: | July 1, 2003 |
Game Modes: | Singleplayer |
Sid Meyer’s Pirates, minus the appeal of being a pirate.
All available DLC included and activated.General Notes:. Forza motorsport 2 pc download. The game is updated to the latest version (v1.130.1736.2).
Originally in development as Sea Dogs 2, Pirates of the Caribbean is basically a regurgitation of its predecessor with punchier graphics, more side-quests, and a movie license with little tying it to the movie. Set in the early 17th century against the backdrop of the hotly contested Caribbean archipelago, Pirates starts you off as freelance swashbuckler Captain Nathanial Hawk. Your ship and crew are the sole survivors of a French attack on the English colony of Oxbow. The resulting quest will eventually take you on a wide-open buccaneering career.
Gameplay is divided between land and sea modes. On land, the camera hovers behind your shoulders as you use the left mouse button to go forward and the right to back up, while moving the mouse pans the camera. Unfortunately, this scheme never works quite right (what a surprise) and leads to frustrating close-quarters snarls. Land combat — arguably the lamest aspect of Pirates — lets you swing a sword, parry, or fire a pistol. It makes whack-a-mole look like chess.
Your character is rated for skills and abilities that affect everything from your reputation to seaworthiness, but while the game world is filled with objects such as carts and barrels, all you can interact with are people and doors. Most conversations are bland variations of “How’s the weather?” and have little bearing on the plot. You’ll find yourself switching to the game’s “quick travel” mode to zip directly to the shipyards, stores, and taverns, where the side-quests are doled out and trade takes place.
The game excels at sea, whether you’re firing grapeshot off the bow or bobbing like a cork on 16-foot swells during a storm. You control your ship in either third- or first-person mode. (The latter is used to manually aim and reload.) Ship-to-ship combat rewards careful attention to wind speed, ammunition selection, and ship facing relative to the enemy. Playing the ship combat mode, thus, is probably the best reason to pick this game up. You can control up to three ships at a time, and it’s immensely satisfying to board or ransack an enemy galleon and add it to your convoy.
But for a game that boasts “many fanciful islands” and “lush, exotic environments,” there’s not a lot to see. Most of the towns look the same (several taverns have identical interiors), and clopping around in the wilderness is done “on rails” — venturing off the beaten path is not an option. Thankfully, the game looks great at sea, and you’ll probably score at least half a jawdrop out of your first moonlit excursion.
We’ve been waiting a long time for the ultimate land-and-sea pirate simulation, and Akella’s Pirates of the Caribbean gets us closer, but we’re still waiting. And ladies — there’s no Johnny Depp. Yeah, I know, it’s a shame.
System Requirements: Pentium III 800 MHz, 256 MB RAM, 2 GB HDD, WinXP
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Pirates of the Caribbean | |
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Developer(s) | Akella |
Publisher(s) | Bethesda Softworks Ubi Soft |
Director(s) | Dmitry Demianovsky |
Platform(s) | Microsoft Windows, Xbox |
Release | Microsoft Windows Xbox
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Genre(s) | Action role-playing |
Mode(s) | Single-player |
Pirates of the Caribbean is a 2003 action role-playingvideo game for Microsoft Windows and Xbox, developed by Akella and published by Bethesda Softworks. The Xbox version was the first U.S. console game developed in Russia. A PlayStation 2 version was also originally in development, but was later canceled. An unrelated game by the same name was also released for mobile phones, as was a Game Boy Advance game.
- 1PC/Xbox version
PC/Xbox version[edit]
Pirates of the Caribbean is an action role-playing game in which the player, as Captain Nathaniel Hawk, goes on a series of quests for any one of the countries that control the islands of the Caribbean in the 17th Century. The player can buy new ships, recruit a crew and hire officers who will follow Hawk on his quest and help him in battle. The game features gameplay that takes place both on land and at sea, and allows the player to upgrade their character by earning skill points and gain new abilities.
The game was originally developed under the name Sea Dogs II, and was to be the sequel to Sea Dogs, which was released in 2000. Apart from the pirate theme, the setting and the presence of the Black Pearl, the game otherwise has few connections to the Pirates of the Caribbean: The Curse of the Black Pearl film, which was released around the same time as the game.[1]
The PC version of this game is one of the first video games with multi-threaded code that is optimized for the Intel's Hyper-Threading technology.
Actress Keira Knightley, who played Elizabeth Swann in the film series, voiced the narrator (only two simple cutscenes at the beginning and at the end) in the game.
Plot[edit]
After a fierce storm, Captain Nathaniel Hawk arrives on the island of Oxbay. His first mate Malcolm Hatcher is retiring, and so Hawk must hire a new first mate and crew. As he leaves Oxbay, a French armada attacks the colony and captures it. Hawk manages to slip away and warn the English governor on Redmond Island, Robert Christopher Silehard, that Oxbay was attacked.
The governor sends Hawk on a series of quests to aid him in the war against France: Nathaniel is sent to investigate the condition in Oxbay; prevent a supply ship from reaching Oxbay; unload English troops in the jungles of Oxbay and rescue the English spy from the clutches of the French.
While preparing for his next quest - annexing Oxbay, Nathaniel meets his old friends: Danielle Greene and Ralph Fawn. However, Ralph is killed when the soldiers arrive to arrest Danielle and Nathaniel himself is captured and imprisoned. While in prison he gets to know an old ex-cannoneer Edgar Attwood who was fired for drinking too much rum. He can be later hired by the player into his crew.
Some time later governor Silehard arrives and tells Nathaniel that a big mistake has occurred. He sends Nathaniel Hawk on another series of quests until Nathaniel meets an old inventor who aids him in finding a treasure that could defeat the ghost ship called the Black Pearl.
There are also a large number of side quests. For instance, in one such side mission Hawk is enlisted to help a Dutch colonist find several kidnapped children.
The Black Pearl[edit]
The Black Pearl is in this game but it is unknown if Barbossa is the captain (although Barbossa is set as the ship's default captain in the game codes). It cannot be destroyed. At night you see the Black Pearl's crew as skeletons. It can only be seen during the middle of the game and the end of the game—however, some people have reported seeing it at random points in the game.
The ship can be found randomly around the world, normally mostly near towns. There will also be warnings in town if the Black Pearl is sighted nearby.
In the final end game mission, Captain Hawk is confronted by the Black Pearl. Only during this fight can the Black Pearl be damaged. When the fight ends, the game is complete.
Reception[edit]
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Pirates of the Caribbean received 'mixed or average reviews' on both platforms according to video game review aggregatorMetacritic.[20][21] The Armchair Empire gave a game 7.7 out of 10 praising its visuals and gameplay but cautions about slow naval battles.[22]
Game Boy Advance version[edit]
Mobile phone version[edit]
The mobile phone version was developed by Flying Tiger Development and published through Walt Disney Internet Group on July 25, 2003, in the United States.
References[edit]
- ^Plunkett, Luke (June 28, 2013). 'Ten Years Later, A Terrible Game Is Not So Terrible Anymore'. Kotaku. Archived from the original on November 21, 2013. Retrieved January 6, 2015.
- ^ abEdge staff (November 2003). 'Pirates of the Caribbean'. Edge (129): 107.
- ^EGM staff (September 2003). 'Pirates of the Caribbean (Xbox)'. Electronic Gaming Monthly (170): 122.
- ^Zoss, Jeremy (September 2003). 'Pirates of the Caribbean (PC)'. Game Informer (125): 123. Archived from the original on November 21, 2008. Retrieved July 6, 2014.
- ^Leeper, Justin (August 2003). 'Pirates of the Caribbean (Xbox)'. Game Informer (124): 97. Archived from the original on June 20, 2008. Retrieved July 6, 2014.
- ^Fennec Fox (July 3, 2003). 'Pirates of the Caribbean Review for Xbox on GamePro.com'. GamePro. Archived from the original on February 12, 2005. Retrieved July 6, 2014.
- ^ abLiu, Johnny (August 2003). 'Pirates Of The Caribbean Review'. Game Revolution. Retrieved July 6, 2014.
- ^ abKasavin, Greg (July 9, 2003). 'Pirates of the Caribbean Review'. GameSpot. Retrieved July 6, 2014.
- ^Rausch, Allen (July 12, 2003). 'GameSpy: Pirates of the Caribbean (PC)'. GameSpy. Retrieved July 6, 2014.
- ^McConnaughy, Tim (July 12, 2003). 'GameSpy: Pirates of the Caribbean (Xbox)'. GameSpy. Archived from the original on December 21, 2005. Retrieved July 6, 2014.
- ^Tha Wiz (July 12, 2003). 'Pirates of the Caribbean - PC - Review'. GameZone. Archived from the original on February 24, 2009. Retrieved July 6, 2014.
- ^Bedigian, Louis (July 13, 2003). 'Pirates of the Caribbean - XB - Review'. GameZone. Archived from the original on February 2, 2009. Retrieved July 6, 2014.
- ^Buchanan, Levi (August 18, 2003). 'Pirates of the Caribbean (Cell)'. IGN. Retrieved July 6, 2014.
- ^Hudak, Chris (July 2, 2003). 'Pirates of the Caribbean Review (PC)'. IGN. Archived from the original on November 16, 2007. Retrieved July 6, 2014.
- ^Boulding, Aaron (July 2, 2003). 'Pirates of the Caribbean Review (Xbox)'. IGN. Retrieved July 6, 2014.
- ^'Pirates of the Caribbean'. Official Xbox Magazine: 85. September 2003.
- ^Peckham, Matthew (October 2003). 'Pirates of the Caribbean'. PC Gamer: 118. Archived from the original on February 7, 2005. Retrieved July 6, 2014.
- ^Saltzman, Marc (July 29, 2003). 'Knights, Pirates advance RPG genre'. The Cincinnati Enquirer. Archived from the original on June 18, 2008. Retrieved July 6, 2014.
- ^Catucci, Nick (July 15, 2003). 'Come Sail Away'. The Village Voice. Retrieved July 6, 2014.
- ^ ab'Pirates of the Caribbean for PC Reviews'. Metacritic. Retrieved July 5, 2014.
- ^ ab'Pirates of the Caribbean for Xbox Reviews'. Metacritic. Retrieved July 5, 2014.
- ^'Pirates of the Caribbean'. Armchair Empire. Archived from the original on November 21, 2013. Retrieved January 6, 2015.
External links[edit]
- Pirates of the Caribbean at MobyGames